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  1. Rey35
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    Я знаю.У меня есть готовая структура этого файла.Но для чего добавлять его редактирование если серверных файлов не существует? А чтоб просто было, а то мало ли. Там добавилось аж 12 байт. http://i045.radikal.ru/1612/03/ce63684a4da2.png и разве классы не идут по порядку Last*2? Структура руофа GSHOP->timestamp = br->ReadInt32(); GSHOP->item_count = br->ReadInt32(); GSHOP->items = gcnew array<GSHOP_ITEM^>(GSHOP->item_count); for (int i = 0; i < GSHOP->items->Length; i++) { GSHOP->items[i] = gcnew GSHOP_ITEM(); GSHOP->items[i]->local_id = br->ReadInt32(); GSHOP->items[i]->main_type = br->ReadInt32(); GSHOP->items[i]->sub_type = br->ReadInt32(); GSHOP->items[i]->file_icon = br->ReadBytes(128); GSHOP->items[i]->id = br->ReadInt32(); GSHOP->items[i]->num = br->ReadInt32(); GSHOP->items[i]->buy = gcnew array<buy^>(4); for (int n = 0; n < GSHOP->items[i]->buy->Length; n++) { GSHOP->items[i]->buy[n] = gcnew buy(); GSHOP->items[i]->buy[n]->price = br->ReadInt32(); GSHOP->items[i]->buy[n]->end_time = br->ReadInt32(); GSHOP->items[i]->buy[n]->time = br->ReadInt32(); GSHOP->items[i]->buy[n]->start_time = br->ReadInt32(); GSHOP->items[i]->buy[n]->type = br->ReadInt32(); GSHOP->items[i]->buy[n]->day = br->ReadInt32(); GSHOP->items[i]->buy[n]->status = br->ReadInt32(); GSHOP->items[i]->buy[n]->flag = br->ReadInt32(); GSHOP->items[i]->buy[n]->vip_lvl = br->ReadInt32(); } GSHOP->items[i]->treasure_desc = br->ReadBytes(1024); GSHOP->items[i]->treasure_name = br->ReadBytes(64); GSHOP->items[i]->idGift = br->ReadInt32(); GSHOP->items[i]->iGiftNum = br->ReadInt32(); GSHOP->items[i]->iGiftTime = br->ReadInt32(); GSHOP->items[i]->iLogPrice = br->ReadInt32(); GSHOP->items[i]->owner_npcs = gcnew array<int>(8); for (int a = 0; a < GSHOP->items[i]->owner_npcs->Length; a++) { GSHOP->items[i]->owner_npcs[a] = br->ReadInt32(); } GSHOP->items[i]->period_limit = br->ReadInt32(); GSHOP->items[i]->avail_frequency = br->ReadInt32(); } Структура китая GSHOP->timestamp = br->ReadInt32(); GSHOP->item_count = br->ReadInt32(); GSHOP->items = gcnew array<GSHOP_ITEM^>(GSHOP->item_count); for (int i = 0; i < GSHOP->items->Length; i++) { GSHOP->items[i] = gcnew GSHOP_ITEM(); GSHOP->items[i]->local_id = br->ReadInt32(); GSHOP->items[i]->main_type = br->ReadInt32(); GSHOP->items[i]->sub_type = br->ReadInt32(); GSHOP->items[i]->file_icon = br->ReadBytes(128); GSHOP->items[i]->id = br->ReadInt32(); GSHOP->items[i]->num = br->ReadInt32(); GSHOP->items[i]->buy = gcnew array<buy^>(4); for (int n = 0; n < GSHOP->items[i]->buy->Length; n++) { GSHOP->items[i]->buy[n] = gcnew buy(); GSHOP->items[i]->buy[n]->price = br->ReadInt32(); GSHOP->items[i]->buy[n]->end_time = br->ReadInt32(); GSHOP->items[i]->buy[n]->time = br->ReadInt32(); GSHOP->items[i]->buy[n]->start_time = br->ReadInt32(); GSHOP->items[i]->buy[n]->type = br->ReadInt32(); GSHOP->items[i]->buy[n]->day = br->ReadInt32(); GSHOP->items[i]->buy[n]->status = br->ReadInt32(); GSHOP->items[i]->buy[n]->flag = br->ReadInt32(); GSHOP->items[i]->buy[n]->vip_lvl = br->ReadInt32(); } GSHOP->items[i]->treasure_desc = br->ReadBytes(1024); GSHOP->items[i]->treasure_name = br->ReadBytes(64); GSHOP->items[i]->idGift = br->ReadInt32(); GSHOP->items[i]->iGiftNum = br->ReadInt32(); GSHOP->items[i]->iGiftTime = br->ReadInt32(); GSHOP->items[i]->iLogPrice = br->ReadInt32(); GSHOP->items[i]->owner_npcs = gcnew array<int>(8); for (int a = 0; a < GSHOP->items[i]->owner_npcs->Length; a++) { GSHOP->items[i]->owner_npcs[a] = br->ReadInt32(); } GSHOP->items[i]->period_limit = br->ReadInt32(); GSHOP->items[i]->avail_frequency = br->ReadInt32(); GSHOP->items[i]->occupation = br->ReadInt32(); } Там у классов не комбо маска.
    Сообщение от: Rey35, 13 дек 2016 в разделе: PW Разработки
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