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  1. Riikudo
  2. Riikudo
  3. Riikudo
    Проблема в том, что почта сама работает, заходит. Но когда отправишь предмет на почту, нажимаешь прочесть и светофор, бывает так, что нажмёшь прочесть, входит, нажмёшь получить - светофор. Вот логи: Imm.log - Angelica Media ImmWrapper Log Created(or opened) on 23/02/2014 11:15:03 [11:15:03.872] AMImmWrapper::Init(), Error Creating ImmDevice - FWEditor.log - FWEditor Log Created(or opened) on 23/02/2014 11:15:04 [11:15:04.982] FWAssemblyCache::Init(), AssemblyCache will be inited with cache diabled - EC.log Element client log file Created(or opened) on 23/02/2014 11:14:57 [11:15:03.809] <!> Build version 6666 [11:15:05.119] <!> elements data's md5: [4988df7d1115e81d8ac52ddd46382af6] [11:15:05.328] <!> tasks data's md5: [0d02322e0e923542ada0e8d1d94a5d1a] [11:15:06.133] <!> CECWorld::LoadWorld: File operation error. (line: 544) [11:15:06.216] CELGrassType::Init(), can not found grass file []! [11:15:06.217] CELGrassType::Init(), can not found bad grass file, so grass type will not be loaded [11:15:06.217] CELGrassLand::AddGrassType(), failed to init CELGrassType! [11:15:06.217] <!> CECScene::GetGlassType, Failed to create new grass type 1 [11:15:06.217] CELGrassType::Init(), can not found grass file []! [11:15:06.217] CELGrassType::Init(), can not found bad grass file, so grass type will not be loaded [11:15:06.217] CELGrassLand::AddGrassType(), failed to init CELGrassType! [11:15:06.217] <!> CECScene::GetGlassType, Failed to create new grass type 1 [11:15:28.518] <!> CECGame::LoadA3DSkinModel: Failed to call function. (line: 1467) [11:15:34.103] <!> CECGame::LoadA3DSkinModel: Failed to call function. (line: 1467) [11:15:47.135] <!> glb_HandleException is called. [11:15:47.139] <!> Exception occurred in render thread... mini dumped! - A3D.log - Angelica 3D Error Log Created(or opened) on 23/02/2014 11:15:03 [11:15:03.872] A3DEngine::Init, Init Angelica Imm Wrapper Fail! [11:15:03.931] Chosen Device Format: BackBuffer [A8R8G8B8], DepthStencil [D24X8] [11:15:03.931] A3DDevice::Init(), Chosen T&L Device... [11:15:03.951] A3DDevice::Init(), Create device 1277x957x32 [11:15:03.951] Max vertex blend matrix index: 8 [11:15:03.951] VS version: 1.1 [11:15:03.951] VS constant registers number: 96 [11:15:03.951] PS version: 1.4 [11:15:03.951] Skin model render method: Vertex shader. [11:15:03.951] A3DGFXMan::Init() Can not open gfxlist.txt [11:15:05.982] Terrain2 mask texture format is 28 (ps supported) [11:15:05.982] Terrain2 lightmap texture format is 23 [11:15:06.622] A3DSurfaceMan::LoadSurfaceFromFile(), Can not locate [kr.dds] in package! [11:15:06.622] A2DSpriteTextures::Init() LoadSurfaceFromFile Fail! [11:15:06.622] A2DSpriteTexMan::Load2DSpriteTexturesFromFile(), Create new A2DSpriteTextures fail! [11:15:06.622] A2DSprite::Init(), failed to load sprite's textures! [11:15:28.517] A3DSkinModel::Load, Cannot open file gfx\Models\КЙ»к\КЙ»к.SMD! [11:15:34.103] A3DSkinModel::Load, Cannot open file gfx\Models\КЙ»к\КЙ»к.SMD! [11:15:47.246] A3DTrackMan::Release, 37 skeleton track sets weren't normally released - Вот. Что делать?
    Автор темы: Riikudo, 23 фев 2014, ответов - 19, в разделе: Архив